The blood in the could be a little shine to catch the eye or have the key shine a bit from the bottom. For the bookshelves in the library, you make them without the board in the back, so we could see through them. That's all for now, still a great improvementĮdit: I just remembered that I never saw the infirmary's key.Įdit2: I have some little suggestions: (they're just suggestions, you might prefer it the way it is now) Her Yandere phase might be a little too nice, I could literally search the whole school and put the lights on, she wouldn't get mad, she only did when I ran far away, sometimes when picked up a key and some others when I wouldn't give it to her. She clips through the corner where the wall is a bit thicker (like around the stairs)
Again when I finished on the good ending I could see the model of Saiko in the corridor. When I finished the game she was in the weakened yangire mode and it was still active on the main menu and the difficulty setting (reset when you start a new game, same as before don't know if it's intentional) On the yangire gamemode's model, she has an opened mouth (don't know if it's intentional) She did that 2times in a row one time, giving me pills between the stabs. Sometimes when she's passing to yandere mode (when she's sorry) she'll attack one time then she'll repeat herself. Good job, it feels more balanced, just gonna report some little bugs: Saiko breaking glass some times act strange and doesnt break glass on the correct door is fixed. Some times player not playing animation when saiko tries to push player down or atempt to choke has been fixed. Lots of old bugs such as saiko getting stuck behind desks are fixed. Saiko also can micro switch to yangire after certain amount of player progress she will single hit player randomly but actually didnt meant to and she will quickly go back to yandere state. Some new saiko runing and walking animation.Īdded Q and E event to saiko choking behaviour so it now avoid getting caught but player can make saiko angry and will result in her getting switched to yangire. Saiko will now get out after 60 seconds from any of her waiting for player states such ambush, waiting in power room or lock you inside the room. Saiko yandere state can lock player in the room and player needs to find key to escape.
New difficulty UI layout to show upcoming modes for saiko no sutoka.Īll the new rooms in the school can be utilized by saiko for her old and new behaviours. Saiko now can give healthbottles which has a chance to be either drugged or poison in order to get rid of the effect player needs to take antidote.Īdded infirmary room where antidote and healthpack will spawn.Īdded 1 bad ending to the game can be triggered if saiko manages to catch you if you have the exit key or you are about to escape so watch your back. Improvement to saiko AI so that she can detect sounds and accurately go to the said location and fixed some of her behaviours where she would outright ignore player in midchase.Īdded a power room puzzle so you have to do that before opening power. Yangire weakened state : this state is basically permanent yangire mode where after 10 minutes saiko will be permanently yhangire and is slower in speed but can one shot player if get caught. Yangire state : In this state saiko is relentless and a killing machine she will not spare any chance to hurt player and is faster and much more dangerous she can switch to this form from yandere if she cant player for long or she gets angry. Yandere state : Saiko wont use her knife to hurt player but will stop player form making any atempt to escape she can also give player health bottles but becareful her plans might be some thing else. Saiko AI is overhauled to have double personalities now. they are many more things to come in saiko no sutoka and hopefully be much faster in terms of new updates due to the new core changes are set below are the changes i mentioned.Įntire school is redone with new layout and rooms.
#Stuck in the sound pursuit rar update
Thanks to every one for supporting saiko no sutoka and happy xmas hope those that waited long for this update should find this update fun and entertaining.